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ROSARIO AZZARELLO
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I am an avid Game Designer with a particular interest in the design and development of Serious Games and Augmented Reality products. Through working on my projects, I have gained experience at a variety of game development tasks and I have also acquired good teamwork, writing, and communication skills. Innovation is extremely important to me as a Game Designer, due to the fact that innovation is what separates your game from others.
Work Experiences

Game Designer, CEO (Game Design GmbH)
2012 – Present, Zurich, Switzerland

While working on Game Design GmbH I'm involved in a lot of tasks like project management related to the whole game production pipeline. Some of my tasks were Game Design, AR Development, 3D Arts, Development.

GAME DESIGNER (Vanija GmbH)
2010 - 2013, Zurich, Switzerland

While working on Vanija GmbH I was involved in a lot of interactive productions tasks. I was also responsable for the whole game production pipeline. My tasks were Game Design, 3D/2D Arts, Game Development, Augmented Reality Development, Physical Computing Development.

GAME DESIGNER (Rehabilitation Center)
2009, Affoltern a. Albis, Switzerland

I’ve created 5 serious games and self built input devices for physiotherapy for playing the games. Game Design, 3D/2D Arts, Game Development, Physical Computing Development.

ANIMATION ARTIST (Sevaweb)
2003 - 2007, Jona, Switzerland

Freelancer Flash Animator and Illustrator. I’ve created the flash animations for its customers.

2D / 3D ARTIST (Rattenfest)
2004 - 2005, Rapperswil, Switzerland

Rattenfest is a famous and very big Swiss party in Rapperswil, Switzerland. My tasks were the creation of all the graphics for all media (print, websites, tickets, ...)

Militar Developer (Military Center)
2001 – 2002, Genoa, Italy

Military Services and Software Developer. While my military career in Genoa for 13 Months, I spent my free time, to develop software for the Security Navigation Department.

Technical Supporter (Club D’Oro)
2000 - 2001, Milazzo, Italy

Computer Technical Supporter

Business Developer (Biliardo Online)
2003 - 2007, Milazzo, Italy

Managment, Designer and Promoter of the internet project for the “Biliardo Online” business.

Various (Various)
1992 – Present, Jona, Switzerland

Game Designer, 3D/2D Artist, Game Developer, Augmented Reality Developer, Physical Computing Developer
Skills

GAME WRITING AND STORYTELLING, GAME THEORY AND LUDOLOGY, GAME RULES AND MECHANICS, GAME ART, GAME DESIGN, VISUAL TECHNIQUES, GAME ENGINE PROGRAMMING, GAME SOUND DESIGN, FUNDAMENTALS OF DESIGN, DIGITAL MODEL MAKING, MARKETING AND MANAGEMENT, PHYSICAL COMPUTING, 2D/3D ASSETS DESIGN AND DEVELOPMENT, 2D/3D CHARACTERS DESIGN AND DEVELOPMENT,
Technologies

Adobe ActionScript 3, Adobe AIR SDK, Haxe, Blender 3D, Away3D, OpenFL, HaxeFlixel, Starling, C, Python, Html, Inkscape, Gimp,
Educations

GAME AND INTERACTION DESIGNER (ZHDK)
2006 – 2009, Zurich, Switzerland

Bachelor of Arts ZFH in Product and Industrial Design with a Specialization in Game Design. There I've learned a lot about Game Writing and Storytelling, Game Theory and Ludology, Game Rules and Mechanics, Game Art, Game Design, Visual Techniques, Game Engine Programming, Game Sound Design, Fundamentals of Design, Digital Model Making, Marketing and Management, Physical Computing, 2D/3D Assets Design and Development, 2D/3D Characters Design and Development.

Military Data Processor (Military Institute “Maricentro Taranto”)
2000 – 2001, Taranto, Italy

Certificate Euro Training in Data Processing. A Data Processor is a person who processes data on behalf of a data controller.

Electronics and Telecommunications Technologist (Industrial Technical Institute “ITIS E.Majorana”)
1994 – 2000, Milazzo, Italy

Diplom in Microelectronic Systems and Telecommunications Engineering.
Languages

ENGLISH
Speaking: 3/5
Reading: 4/5
Writing: 4/5

ITALIAN
Speaking: 5/5
Reading: 5/5
Writing: 5/5

GERMAN
Speaking: 4/5
Reading: 4/5
Writing: 4/5
ALL RIGHTS RESERVED © ROSARIO AZZARELLO
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